QuestsbeginnerUpdated: 10/17/2026

Your Bizarre Adventure YBA Deputy Bertrude Quest: Steps & Unlock

Complete the YBA Deputy Bertrude quest with the Level 10 requirement, cop dialogue choices, and next steps to unlock the Abbacchio partner chain and beyond.

The YBA Deputy Bertrude quest sits at the crossroads of your first few hours in Your Bizarre Adventure: a Level 10 side chain that opens the door to higher-tier law-enforcement jobs, including the path leading to Abbacchio's Partner and Darius, The Executioner. Players who clear it cleanly earn $35 and 75 EXP per run, and the quest stays repeatable, so the reward doubles as a steady low-level grinding source. This guide walks through the unlock requirements, every dialogue choice, the five Corrupt Police kills you'll need, and the natural next steps once Bertrude sends you off.

YBA Deputy Bertrude Quest Overview

Deputy Bertrude is a Police officer who patrols the downtown area and offers a side job to any player who has already proven they can handle a real fight. He's also the entry point into a small law-enforcement questline that connects to a handful of other jobs, including the homeless man jill quest and the abbacchios partner quest in Your Bizarre Adventure, so understanding how he works pays off later.

Quest Identity Card

AttributeValue
Quest GiverDeputy Bertrude
Minimum Level10
MapCity Downtown
ObjectiveDefeat 5 Corrupt Police
Reward$35 + 75 EXP
RepeatableYes
Follow-upsAbbacchio's Partner, Officer Sam branch

Why Level 10 Matters

The Level 10 gate is intentional. Corrupt Police hit noticeably harder than the petty criminals you fight for the Officer Sam chain (Lv 1+), and the game doesn't want brand-new players getting one-shot mid-grind. By Level 10 you've earned at least ten skill points, which is enough to slot a basic build for the fighting style quest in YBA or unlock a starter Stand ability that gives you a real damage option. Players who try to grind Deputy Bertrude before unlocking at least one offensive move tend to bounce, because the cops can chain basic combos if you don't push them away.

The quest is also where many casual players first learn about the Corrupt Police mob as a distinct enemy type. They're not the same city officers who spawn as ambient background NPCs — these are a tougher, slightly higher-HP variant that only show up as quest targets, and the kill counter won't progress on regular town officers.

How to Start the YBA Deputy Bertrude Quest

Once you hit the level threshold, the actual trigger is deceptively simple — walk Bertrude's body up to her dialogue range, then select the first visible option. The two pitfalls that consistently brick first attempts are standing one or two studs outside her interact radius (the prompt simply won't appear, and many players assume the quest is bugged), and clicking the second or third option, which skips the introductory flag and locks you out of the Deputy progression path until a server hop resets the NPC state.

Finding Deputy Bertrude in the Downtown Area

Bertrude patrols a fixed loop around the police station and the surrounding blocks. He wears a tan uniform and stands taller than the ambient cop NPCs, so you can usually spot him by silhouette before the prompt appears. Approach him, press E, and the dialogue wheel opens.

If you're hunting him during peak hours when the city is crowded with other players grinding the same quest, expect to wait a few seconds for him to finish talking to someone else. He's a single shared NPC, and the dialogue queue can back up.

The Two Opening Dialogue Choices

The first prompt is the test of your roleplay intent, and it directly gates whether the Deputy Bertrude quest becomes active in your tracker. Bertrude opens with something along the lines of: "I bet you've seen it on news too! There's so many corrupt cops nowadays!" — a deliberately low-stakes bait line designed to separate players who are actually engaged with the roleplay scenario from those rushing past for the loot. Because the same deputy NPC handles multiple YBA side-quest chains near the main city block, picking the sympathetic option here is what flags your save as eligible for the Defeat 5 Corrupt Police objective, which then feeds into his later follow-up dialogue after completion.

ChoiceOutcome
"Yeah man, we gotta do something about it!"Accepts the quest — quest log updates to Defeat 5 Corrupt Police
"Not my problem..."Denies the quest — Bertrude walks away and you'll have to find him again to restart

Always accept Bertrude's first dialogue line on the initial encounter near the city block. Refusing him with "Not my problem..." causes him to walk away, forcing you to re-track his spawn location before the quest re-enters your log, and that lost time directly delays unlocking the Defeat 5 Corrupt Police objective tied to his follow-up chain.

What Happens If You're Below Level 10

If you try to talk to Bertrude under Level 10, the dialogue won't even open — the prompt shows a lock icon and the game tells you the requirement. This is the same soft-gate system that protects the homeless man jill quest (Lv 15+) and the darius executioner quest (Lv 20+). Don't waste time circling him until you've hit 10; switch to Officer Sam, regular mob farming, or the Experience weekend boost if it's running.

Completing the Corrupt Police Objective

Once Bertrude accepts you, the actual work begins. The counter only ticks on Corrupt Police, which are visually distinct from the standard patrol cops you see on the street — they spawn with a red-tinted visor, a heavier body mesh, and spawn exclusively along the Cappuccino district beat between 12:00 and 18:00 in-game, ignoring the rest of the map's police presence. Importantly, killing them in close proximity to Deputy Bertrude grants bonus progress (roughly +2 per kill within 15 studs), while kills made across the map only contribute +1, so positioning matters as much as volume. Avoid confusing them with the Police Officer or Bodyguard NPCs in the main city block, since those are non-targets and will waste your time.

What Corrupt Police Look Like

They share the basic cop model but wear darker, slightly damaged uniforms. They spawn at scattered points around the city, often in twos near alleys, around the back of the police station, and along the outer ring of the map. They don't patrol on a tight loop, so you'll need to move between hot spots rather than waiting in one corner.

Combat Tips for the Grinder

Because you'll repeat this run many times if you want to level into the next questline, efficiency matters more than raw damage. The official Your Bizarre Adventure on Roblox page notes that F is the universal block and parry key — a perfectly timed parry bounces the cop back and briefly stuns them, which is the cleanest way to start a kill chain. Mashing light attacks works, but it drags out the fight and exposes you to the AI's combo string.

If you have a Stand with a ranged poke, use it to open the fight from a distance and close only when the cop is staggered. Ranged first-strike keeps the aggro on your terms and prevents the awkward situation where a second Corrupt Police wanders into the fight mid-combo.

Returning to Bertrude

After you bank five confirmed kills against the Corrupt Police enemies roaming the city, head back to Deputy Bertrude and the second dialogue branch will unlock. He specifically requests five Corrupt Police takedowns as the price of entry, and accepting the quest locks that requirement in until you cash out or cancel — so be sure you're ready to commit before clicking "I know some around these parts, defeat 5 Corrupt Police and I'll reward you." This also means the five-kill counter is tied to Bertrude, not shared with Jill's or Abbacchio's partner questlines.

ChoiceOutcome
"I'll try my best!"Confirms completion and pays $35 + 75 EXP per run
"Nevermind..."Cancels mid-quest — you keep the kills but lose the reward payout

Always confirm, because the reward resets every time you complete a fresh five-kill run. Cancelling does save time if you only have a couple of kills banked and want to swap to another quest, but you forfeit the cash and EXP.

Rewards and Repeat Runs

The reward structure is intentionally low-value-per-run, which is what makes the quest a clean grinding backbone rather than a one-and-done. Each completed cycle pays $35 plus 75 EXP, and because the quest is officially repeatable, you can chain it indefinitely as long as Bertrude is up.

Why the Reward Stays Small

FactorExplanation
Low cash payoutDesigned for early-game economy players, not for mid-tier grinding
Modest EXPBelow one mob-burst's worth, so the EXP is a bonus, not the main pull
RepeatableOffset by the ability to chain back-to-back runs without cooldown
No rare dropConfirmed across community reports — no secret roll, just steady income

For comparison, the homeless man jill quest pays similarly small but with different item requirements, while the abbacchios partner quest in YBA shifts the reward profile toward story progress rather than raw cash. Bertrude sits at the bottom of that ladder on purpose — he's the first repeatable quest that teaches you how repeatables feel.

How Bertrude Compares to Other Lv 10+ Content

QuestLevelRewardRepeatableStory Link
Deputy Bertrude10+$35 + 75 EXPYesEntry to cop side chain
Homeless Man Jill15+Story itemNoFeeds into Part 4 events
Abbacchio's Partner15+Money + progressionNoConnects to main storyline
Darius, The Executioner20+Cash + unlockYes (cooldown)Boss-tier fight
Dracula20+Race progressNoVampire unlock branch
Will Anthonio Zeppeli25+Hamon unlockNoHamon questline start

Use this table to plan your next step. The moment you hit Level 15, both the homeless man jill quest and the abbacchios partner quest unlock, and you can start the Hamon branch at 25 with the will anthonio zeppeli quest if you're interested in non-Stand combat.

After Deputy Bertrude: What Comes Next

Bertrude is a soft on-ramp into a chain of quests that eventually feed back into the main Giorno Giovanna storyline. The connections aren't always obvious, which is why so many players bounce between side jobs without a clear plan.

Connecting Into Abbacchio's Partner

The cleanest follow-up from Bertrude is the Abbacchio's Partner quest in Your Bizarre Adventure. Once you've proven you can take down Corrupt Police at Lv 10, the official side-quest list unlocks this Leone Abbacchio-themed chain at Lv 15, and it sits alongside Homeless Man Jill as one of the two Level 15 side jobs. Grinders usually run it for the level-appropriate reward curve rather than for a headline item, since the official Trello board names the NPC and its level gate but does not publish a fixed drop table for the chain.

If you're already invested in Stand progression, this is also a soft introduction to Mysterious Arrow usage, since the arrow economy is what most Level 15 players are saving toward. Players running a Hamon build in YBA will find the Level 15 tier easier than pure Stand users because Hamon's sun-element damage chunks through the corrupt officer variants you first met in Bertrude's quest.

Other Quests Worth Tracking

Once you outgrow Bertrude's roughly $35-per-run payout, the next grind targets open up in level order: Level 15+ adds Homeless Man Jill and Abbacchio's Partner, Level 20+ unlocks Darius, The Executioner and Dracula, and Level 25+ gates Will Anthonio Zeppeli's Hamon branch behind a Human-race requirement — meaning Stand users transitioning to Vampire must skip the Zeppeli line entirely, which is why most Vampire-build players report the Darius grind as their real mid-game wall.

  • Level 15+: Homeless Man Jill and Abbacchio's Partner both unlock. Jill's quest is short and feeds into Part 4 events.

  • Level 20+: Darius, The Executioner unlocks as a cooldown-based repeatable boss fight with bigger payouts. Dracula also opens if you're building toward the Vampire race, but Vampire locks you out of Hamon and Spin, so choose deliberately.

  • Level 25+: Will Anthonio Zeppeli unlocks the Hamon branch. Vampire players get killed on contact, so this branch is for Human-race players who want a non-Stand style. The full Hamon chain is documented in the YBA Hamon tier list guide.

A practical tip from players who clear all six side quests in a single play session: stack the weekend 2x EXP window for the EXP-heavy ones (Bertrude, Homeless Man Jill) and save Darius, The Executioner and Dracula for off-peak hours when fewer players are fighting over the same spawns.

Common Mistakes and Troubleshooting

Most Bertrude failures come from three predictable problems — and none of them are quest bugs, they're player-side issues the community has documented extensively. The first is dialogue misrouting: players talk to the Deputy on the wrong floor, skipping the trigger that advances Bertrude's spawn state. The second is item timing — handing the Homeless Man (related to the jill quest chain) the wrong currency tier resets Bertrude's dialogue counter. The third, most common, is engaging Bertrude during server-wide events, where his aggro table conflicts with Dariu quest mobs and shifts targeting.

Mistake 1: The Counter Isn't Moving

If you're fighting cops and the counter stays at 0, you're almost certainly hitting regular patrol officers instead of Corrupt Police. The two share the same spawn zones, but only the darker-uniformed variant counts. Walk 50–100 meters away from where the standard cops cluster and you'll find the Corrupt spawn points, which tend to be near alleyways and the police station's rear entrance.

Mistake 2: Dying Mid-Grind

Corrupt Police hit harder than they look, especially at Level 10 when your HP pool is still small. If you keep getting one-shot, you probably haven't invested any skill points. Drop two points into a defensive passive, slot a basic Stand ranged attack, and use F (block) + parry timing to control the fight instead of trading blows. Posing with P between kills accelerates your HP recovery and saves you a trip back to the hospital.

Mistake 3: Talking to the Wrong Bertrude

There is only one Deputy Bertrude, but players occasionally get confused because Officer Sam sits near the same zone. Officer Sam is the Lv 1+ quest, and his dialogue style is noticeably more aggressive. If the NPC you're talking to opens with a demand, you're at the wrong station. Bertrude always opens with the news line about corrupt cops.

Frequently Asked Questions

Does the YBA Deputy Bertrude quest reset between servers?

Yes. Like most side quests, the progress is server-bound, so if you log out or switch servers with three kills banked, you'll start back at zero. Plan to finish a full run in a single session, or accept that you're farming kills in chunks.

Can Vampire players do the Deputy Bertrude quest?

Yes, with the standard Vampire trade-off. Vampires burn in sunlight, so plan your grind for night-cycle maps or buy an Umbrella from Jongic for $100. The fight itself isn't blocked by race, but the abbacchios partner quest and the will anthonio zeppeli quest that follow are tied to Human and Hamon progression paths, which Vampires can't access.

What's the fastest way to farm the five Corrupt Police kills?

Spawn at the police station, sweep the back alley clockwise, and rotate to the outer block corners. Most experienced grinders clear a run in 3–4 minutes using a ranged Stand opener plus parry finishes. Doing it during off-peak hours reduces player collision at the spawns.

Is the reward worth repeating at higher levels?

The cash stops being meaningful by Level 25, but the 75 EXP per run is still a small steady drip, and the quest stays useful for warming up before larger content like Darius, The Executioner. If you've outgrown the money, swap to the homeless man jill quest at 15+ or the darius executioner quest at 20+ for better payouts.

Does Deputy Bertrude lead into the main storyline?

Indirectly, yes. The abbacchios partner quest chain — which is the natural follow-up to Bertrude — feeds into the Giorno Giovanna #1 through #17 main storyline. Bertrude himself is a side character, but his questline is a soft bridge from low-level grinding into the Part 5 main plot.